You are currently browsing the Soulys weblog archives for January, 2008.
31/01/2008 by N.IGMA.
Hero AI
Miscellaneous
Bug Fixes
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31/01/2008 by N.IGMA.
Murder Za, previously October’s champion, defeated X Ekelon X to become the January Hero Battle champion. In the GvG scene, Mistral Edge [Me], a Japanese guild that finished second in November, defeated the European guild Close Encounter [cE] to seize the GvG championship.
The final match reports are now available, as are the complete tournament standings, the updated tournament rules, and the ever-popular skill usage charts. Enjoy!]]>
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30/01/2008 by N.IGMA.
The Guild Wars Bonus Mission Pack is now available! To celebrate, we've uploaded the third of our Bonus Mission Pack wallpapers. This week's desktop features the assassins from Togo's mission, “The Tengu Accords”. Watch for next week's feature: the fourth and final wallpaper in the BMP series.
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28/01/2008 by N.IGMA.
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28/01/2008 by N.IGMA.
We have another designer Q&A for you today, following the first Guild Wars Bonus Mission Pack interview. If you'd like to learn more, read the interview with designers Colin Johanson, Linsey Murdock, and John Stumme.
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28/01/2008 by N.IGMA.
The BMP is on sale now. With the Guild Wars Bonus Mission Pack, you play through four pivotal moments in Guild Wars history and earn rare weapons—some of the best gear in the game! You can play immediately upon purchase. Buy now or browse the BMP FAQ for more information.
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24/01/2008 by N.IGMA.
[Bug Fixes
Skills
Victory or Death
- Fixed a bug that prevents the Guild Lord in GvG from charging into melee range when fighting the opposing Guild Lord.
Elementalist
- Fixed a bug that caused the Elementalist skill ‘Unsteady Ground’ to fail if its target died before the casting time completed.
Mesmer
- Fixed an incorrect error message for the Mesmer skill ‘Simple Thievery’.
- Fixed a bug that prevented the Mesmer skill ‘Signet of Illusions’ from applying the user’s Illusion attribute to certain spell effects.
Monk
- Fixed a bug that prevented the Monk skill ‘Patient Spirit’ from displaying its healed amount to the caster.
Armor
- Fixed a bug that caused a visible gap at the elbow when Obsidian Armor (Necromancer male) was worn with certain combinations of other armor.
Quest
- Fixed a bug in the quest named “A New Guide” that caused the quest log to show an incorrect location for Curator Ruras.
UI
- Fixed a bug that sometimes caused the character-select screen to display the selected character’s home campaign incorrectly, and to falsely state that the character could not be used.
- Fixed a bug that caused distant Heroes to incorrectly display a change in Health instead of Energy when under the effects of some skills. For example, a Hero using Storm Djinn’s Haste while beyond compass range would appear to lose approximately 10 Health per second instead of the actual 1 Energy per second.
Miscellaneous
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24/01/2008 by N.IGMA.
Recently, we asked for some exceptional PvP Predictors to step forward and demonstrate their predictive powers. And we weren't disappointed. Click here to see the top three picks of other fans, and visit the website in February to see how these Predictors fared.
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23/01/2008 by N.IGMA.
Skill Updates
Victory or Death
- The Guild Lord will now use his axe when combating other Guild Lords.
- NPCs during Victory or Death will do 30% more damage, and an additional 10% more damage each minute after Victory or Death.
Monk
- Aura of Stability: decreased duration to 3..10 seconds.
Dervish
- Pious Assault: decreased activation time to .5 seconds.
Warrior
- Fear Me: increased recharge time to 6 seconds.
Ritualist
- Sight Beyond Sight: reverted duration back to 8..20 seconds.
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23/01/2008 by N.IGMA.
The Guild Wars Bonus Mission Pack goes on sale Monday, January 28! Get into the mission pack spirit by decorating your desktop with our second BMP wallpaper. Go here to grab this week's featured artwork, taken from Gwen's mission, “The Flight North”, and look for the release of additional BMP-themed wallpapers in the coming weeks.
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22/01/2008 by N.IGMA.
This week we feature Lore School, a predominantly PvE guild formed at the release of Guild Wars: Factions to explore the story and replay various parts of the game. Read more about the guild here.
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21/01/2008 by N.IGMA.
During the course of one evening I had 3 different spambots lock onto just one of my accounts this is proberly due to a site being hacked for account information but could also be spyware from visiting that site.
These adverts are in breach of the user agreement and I WILL EXPOSE THEM EVEN IF I GET NEGATIVE FEEDBACK!
We are an honest group of mature players that left Diablo due to bots and hackers!!!!!!!
BUYING FROM THIS SITE WILL BREACH YOUR USER AGREEMENT AND RENDER YOUR ACCOUNT LIABLE TO BE DELETED
Posted in Site Anouncement, PRE SEARING U.K COMMUNITY, Guild Wars | No Comments »
20/01/2008 by N.IGMA.
THIS IS TO REMIND PEOPLE LAST YEAR I GOT SCAMMED ON AN AUCTION THROUGH ” AN OFFICIAL” SITE AND GOT NEGATIVE FEEDBACK FOR REPORTING THIS.
THE ADMIN ACTUALLY SUPPORTED THE SCAMMER
TO REMIND PEOPLE AFTER BEING SCAMMED ON A SUCCESSFUL BID ON A MINIPET DESTROYER, THE SELLER SOLD IT TO SOMEONE ELSE.
THIS SITE WAS SELLING POST ITEMS IN PRE SEARED ASCALON -MARKED “EXOTIC” TOO.
I WILL HAVE NO PART IN SCAMS AND WILL EXPOSE THEM EVEN IF THIS UPSETS THESE PEOPLE CRIME SHOULD NOT PAY AND VICTIMS SHOULD NOT BE SUBJECTED TO THIS INTIMIDATION!
THIS IS NOT CHILDISH BUT THE NEGATIVE FEEDBACK I GOT WAS AND SHOWS HOW EXPLOITERS AND SCAMMERS CAN JOIN A SITE JUST TO SCAM PEOPLE AND GET AWAY WITH IT AND LEAVE THE VICTIMS NAME TARNISHED.
I WAS SUCCESSFUL IN STOPPING THE OPEN TRADING OF EXPLOITED ITEMS BUT THE GUILTY PEOPLE EXHIBIT THEIR ILL GOTTEN TITLES STILL.
MAYBE THE CHARACTERS SHOULD BE FORCED INTO POST OR DELETED (THE ITEMS WERE REMOVED)Â GLITCH INFORMATION WAS SHARED AND ABUSED SINCE LAUNCH BY MEMBERS ( ALE FARMING AND BEAR CHARMING)
Posted in PRE SEARING U.K COMMUNITY | No Comments »
17/01/2008 by N.IGMA.
Skill Updates
We will be evaluating the following changes over the course of the next week. Additional adjustments may be made during that time period.
Guild versus Guild
- Victory or Death: reduced the damage bonus to +15%; removed the maximum Health reduction. Guild Lords now prioritize other Guild Lords over players as targets.
- Archers: now have Precision Shot.
- Footmen: now have Pure Strike.
- Knights: now have Warrior’s Cunning.
Assassin
- Viper’s Defense: changed Skill type to a spell; increased casting time to .25 seconds; functionality changed to: “All adjacent foes are Poisoned for 5..20 seconds, you Shadow Step to a nearby random location.”
- Heart of Shadow: functionality changed to: “You are healed for 30..150 Health and Shadow Step to a nearby random location.”
- Scorpion Wire: decreased recharge time to 10 seconds.
- Caltrops: decreased recharge time to 10 seconds.
Dervish
- Pious Assault: increased Energy cost to 10; functionality changed to: “You lose 1 Enchantment. If this attack hits, you deal +5..20 damage and inflict a Deep Wound for 5..20 seconds.”
Elementalist
- Elemental Flame: increased Burning duration to 3..5 seconds.
- Glyph of Essence: decreased recharge time to 20 seconds.
- Chilling Winds: increased duration to 30 seconds.
Mesmer
- Wastrel’s Worry: increased damage to 20..80.
- Mind Wrack: increased duration to 30 seconds.
- Kitah’s Burden/Ethereal Burden: reduced recharge time to 30 seconds.
- Hex Eater Vortex: decreased damage to 30..90; increased recharge to 15 seconds.
Monk
- Divine Healing/Heaven’s Delight: increased the area of effect to earshot.
- Patient Spirit: decreased duration to 2 seconds; increased healing to 30..120 Health.
- Restore Life: decreased casting time to 4 seconds.
- Renew Life: decreased casting time to 4 seconds.
- Vengeance: increased damage bonus to +25%; decreased recharge time to 30 seconds.
- Aura of Stability: decreased duration to 1..16 seconds.
Necromancer
- Signet of Agony: increased damage to 10..70.
- Wail of Doom: decreased Energy cost to 10.
Paragon
- Spear of Fury: increased adrenaline gain to 2..6 strikes.
- “We Shall Return!”: decreased Energy cost to 5.
- “Fall Back!”: decreased Energy cost to 10.
Ranger
- Power Shot: decreased activation time to 1 second.
- Precision Shot: decreased activation time to 1 second.
- Penetrating Attack/Sundering Attack: decreased activation time to 1 second.
- Magebane Shot: increased Energy cost to 10.
Ritualist
- Rejuvenation: increased Spirit’s level to 1..16.
- Sight Beyond Sight: increased duration to 12..25 seconds.
- Sundering Weapon: now affects the next 3 attacks.
- Warmonger’s Weapon: increased recharge time to 30 seconds.
Warrior
- “Coward!”: decreased adrenaline cost to 4 strikes.
- “You’re All Alone!”: increased duration to 8 seconds.
Bug Fixes
Miscellaneous
Open Travel: Territory and District UI Changes
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17/01/2008 by N.IGMA.
As part of our goal of supporting global player interaction, we are making changes to the Territory and District user interface. As of later today, players in Korean language districts can travel between American, European, and Korean districts. Players in Japanese and Taiwanese language districts will be able to travel to the other language districts following a subsequent game update in the coming weeks. The end result is that players in any language district will be able to travel to any other language district within Guild Wars. We will continue to offer International Districts as an additional location for players to meet one another.
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16/01/2008 by N.IGMA.
In preparation for the upcoming release of the Guild Wars Bonus Mission Pack, we've created the first in a series of BMP wallpapers. This week features artwork from Saul D'Alessio's mission, “The Rise of the White Mantle”. Get it here. Enjoy, and stay tuned for additional BMP wallpapers over the next few weeks.
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